MetroReloaded - Dev Logs

Chronological development progress and technical insights

Development Logs

Version 0.3.1 Update

April 15, 2025 • 09:30 PM CEST

Implemented dynamic lighting system with flicker effects for metro stations.

function createLightEffect(strength) {
    const intensity = Math.random() * strength;
    return `box-shadow: 0 0 ${intensity}px #ff0000;`;
}
Update Lighting

NPC System Overhaul

April 10, 2025 • 05:15 PM CEST

Refactored AI behavior tree to support faction-specific interactions and combat patterns.

NPC.prototype.initialize = function() {
    this.faction = MetroFactions.getRandom();
    this.behavior = new BehaviorTree(this.faction);
};
Scripting AI

Texture Optimization

April 5, 2025 • 02:40 PM CEST

Reduced texture pack size by 30% while maintaining visual quality through palette compression.

const compressor = new TextureCompressor();
compressor.optimizePalette('metro_texture_pack.png', 256);
Optimization Art